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As far as I can tell, you have to turn off the DS. If you can tolerate the inevitable frustration, you'll probably enjoy the game--it might be a good tool to teach kids to observe and remember details (but it's probably too hard for very young children).Aside from the "unfair" nature of the levels (blind jumps, sudden enemies, etc)., some other things you might find annoying:--when doing loops and running upside-down, it's not always intuitive which button (left or right) keeps you going in the correct direction.
If you don't like platformers but like pinball games, you might still like this. There are many reviews here which state that the game is too easy, but it is likely that those reviewers were commenting on the first few levels of the game--even profesional reviewers (such as IGN) found the game tough.
I just finished this game and overall, I found it fun and satisfying. The first two levels can be finished by pressing a single run button but that is certainly not true for the later levels, where you'll need to remember when to boost through enemies or slow down to make it through a series of tough jumps.
The game eventually becomes very challenging, almost to the point of frustration. Unlike the Mario games, where it is possible to finish levels on a first attempt, there are many blind jumps and unknowns which do require several passes and some memorization to pass through successfully.
There is probably some consistency to it, but it's not very obvious (like right-button for right when Sonic is right-side up but left-button for him to go right when he's upside down)--boss levels are repetitive and less fun than the normal levels--poor directions on some specific gimmicks--a D-pad button icon will flash and it's not clear if you hold on or press repeatedly (you just have to find out by trial and error)--you can't quit a level until you've finished the entire game; this is annoying because if you are stuck in a region and don't have enough tension/energy levels to boost out, you can't just quit. That changes after you've won the game, but why not make it an option from the beginning.Overall, a very good game for the price.
I beat everybody's stories in a zip, and the storyline was pretty boring, too. This game belongs in the same category as New Super Mario Bros and Diddy Kong Racing: one of the best DS games in my collection. But Blaze is awesome, and it's about time they made a female with a super form. I wish they would make 2D Sonic games like this for platforms that aren't handheld (PS2, PS3, XBox 360, Gamecube, Wii) other than keeping it on the DS. I played Sonic Rivals on my PSP, and it is WAY too easy. Blaze > SilverThis game is fun and challenging, and I would recommend it to anybody that owns a DS. This game proves that Sonic games don't need amazing graphics to be way-past-cool.
Ok, but seems rather redundant--just push the "run" button to the right, and Sonic runs to the end of the level. Not as great as other games I've played, but it's ok.
This is a great Sonic game, and the speed is incredible. The graphics are quite nice, though I have had some problems in the way of jumping high enough to clear certain barriers. Overall I would consider it money well spent if you spent it on this game, great fun and moderately easy.
kind of small feeling. Well, the Advance games remedied that, but they didn't quite have the scope and balance of the original sonic games. Yes, they were fast, but they were also. They felt like portable versions of sonic games. They were good, but I always preferred the old-school Sonic games as the real achievements.
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